Aperiophobia wiki.

Stuck inside endless rooms, being watched from every corner. Brace yourself for puzzles to solve, and entities to hide from. escape from reality; *Join our community server for updates & sneak-peaks!* > Credits The game was inspired by K. Pixels on YouTube, some contents are from The Backrooms Wiki.

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Level 1 (the second level) is a sort of maze, but with water in some random spots. You spawn inside a hallway with a lot of pipes on the left and right sides of you, horizontally. After walking out of that oddly long corridor, you can actually start making progress in this level. The start of this Level is a long tunnel, in this tunnel you may find …According to the Internet Movie Database, Agrabah is the fictional kingdom in which the film Aladdin is set. The Disney Wiki specifies that it is located near the Jordan River in t...The Cruelest is one of the many entities in Apeirophobia. It resides in Level 23, being the hospital. You can only encounter The Cruelest if you choose the left path within Level 23, taking you down the route of Ending 2. The Cruelest is a ghost-like entity, having pale-gray skin and nine, white eyes, one large eye centred in the middle and all …Roblox. 2006. Browse game. Gaming. Browse all gaming. Today we will be playing the newest update to Apeirophobia and showing you how to beat …W,A,S,D - Move Around. Left Shift - Sprint. Space - Jump. Left Ctrl - Crouch. F - Toggle Flashlight. Z - Equip/Unequip Camera. Camera + Right Click - Use Camera. Camera + Scroll - Zoom In/Out. H - Whistle. Q/E - Lean Left/Right. Thumbstick Icon - Hold to move around. Sprinting Icon - Tap to sprint. Up Arrow Icon - Tap/Hold to jump. Crouching Icon …

The Partygoer are a new type of entity. Instead of chasing the player, they teleport to them. Additionally, they are the sole entity the player requires a camera to see. Their objective is to teleport behind players, kill them and stop them from escaping its habitat, Level 13. Partygoer take the appearance of humanoids which appear to have … For some people, the idea of eternal life can cause serious side effects. These side effects may include panic attacks, loss of control of emotions, or shaking. Some people with apeirophobia may become obsessed with the idea of infinity or eternal life. Others may try everything they can to avoid thinking about it altogether. Access the computer in the main area and decipher its code*. Input the code based on your findings. Take the new code that the computer gives you and use it to open the Staff Only door. Solve the maze and reach the vent. Climb through the vent until you reach the next room. Look for and open the book in this room.

The Starfish is the entity which resides in Level 1, and is a relatively sluggish entity. Although, it has incredibly adapted to its surroundings. The Starfish is shaped like a star, and is decently chunky. It has sharp edges on the five points sticking out, it also has toruses on three out of the five points. One of the points has a singular torus, while the …

The Research Book is a book you can find exclusively in the second part of Level 7 on one of the many shelves. It is vital to your escape from Level 7, containing a bit of very valuable information. The Research Book gives you a large list of numbers on the second page. These numbers are a code to unlock the door which halts your …Overview of Laser Spectroscopy - In laser spectroscopy, chemists train a laser on a sample, yielding a light source that a spectrometer analyzes. Learn more about laser spectroscop...The Memory Worm is an entity which slithers around the train tracks of Level 24, waiting for any unsuspecting victims to enter its domain. The Memory Worm is a massive, crimson-like slimy creature, with a distinctive part of its body looking like one of a Partygoer’s. Human-like eyes are spread across the upper torso while a minimal amount …Lobby | Source: Aperiophobia Wiki. This Level is based on the iconic Backrooms footage by Kane Parsons, which has now become a staple in the analog horror and liminal spaces genre. The general atmosphere is an eerie one, with the signature buzz of the Backrooms on full blast. This Level is relatively easy to solve.by Gina Trapani by Gina Trapani A wiki is an editable web site, where any number of pages can be added and the text of those pages edited right inside your web browser. Wiki's are ...

Access the computer in the main area and decipher its code*. Input the code based on your findings. Take the new code that the computer gives you and use it to open the Staff Only door. Solve the maze and reach the vent. Climb through the vent until you reach the next room. Look for and open the book in this room.

The Puzzle for Level 1 is to find 5 Valves around the map and turn them with A D or buttons, once you have turned all of them the exit (gate) will open up revealing a new "zone", in the new zone you will find a hole filled with water at the end, swimming through at the end you will find a hole, jumping in leads you to the next level. There is TWO puzzles in Level 3, …

Super secret badge The Got You! badge is obtainable in Level 16, when you’re next to the ladder with the bear trap next to it, close to you should be a wall with a thin gap in it. Go inside the said thin gap, take a few turns, and you will see the ‘Clam’ drawing an arrow on the floor, approach it and it’ll jumpscare you, giving you the badge. … The Stalker is a harmful entity of Level 14. It will be dubbed the Stalker until its official name is revealed. The Stalker, theorized to be the same name entity from the backrooms wiki, appears to be a muscular, pale-white humanoid. It has an elongated head with giant red eyes, along with a long drooping mouth that is soaked in blood. The Stalker has thick arms with claw-like fingers and ... Level 22 (Party Mall) is the sixth level in Chapter 2 (Escape From Reality) and the 23rd level in Apeirophobia. It takes the appearance of a party mall with unique fluorescent-colored designs all over the map with upbeat music playing in the background as the player roams. Level 22 is described as a party mall but highly resembles a neon …The Stalker is a harmful entity of Level 14. It will be dubbed the Stalker until its official name is revealed. The Stalker, theorized to be the same name entity from the backrooms wiki, appears to be a muscular, pale-white humanoid. It has an elongated head with giant red eyes, along with a long drooping mouth that is soaked in blood. The Stalker has thick … Level 9 is the 10th level in Apeirophobia. It is yet another pool level, containing no major threats aside from drowning, and is the 2nd easiest level to complete in the entire game as of right now. Level 9 is covered from ceiling to floor with dark blue tiles. The entirety of the level is shrouded in a dark aura with a few light sources on the ceiling, giving it a "late-night" feel. there is ... The Phantom Smiler is a side entity that appears in a few levels of Apeirophobia. As the Phantom Smiler cannot directly harm the player in any way, and only serves as brief scare to keep a player on edge or disorient them and potentially distract them. It's also theorized to alert other entities within a level. The Phantom Smiler is a poorly drawn 2D stick figure …Titan smiler is the first entity to have a chase theme in apeirophobia, being added in update 3.9. If you go backward and get killed by the Titan Smiler in Level 6|w:c:apeirophobia:Level 6|Level 6 before he starts moving, you will get a louder, different jumpscare. The PLS DONATE x Apeirophobia collaboration based the booth skin in PLS Donate ...

Apeirophobia (from Greek ápeiros, "infinite, boundless") is the fear of infinity or eternity. This fear is often connected with thanatophobia (fear of dying) since many sufferers would believe that eternity follows life, especially learning that afterlife would (probably be boring, painful, or empty) never end. Believers in reincarnation may not associate eternity fear …The Phaser is an entity featured in Chapter 2 (Escape From Reality) / Update 4 and it appears in Level 23, this entity can phase through walls and chase you, shown in the chase scene when you pick the Ending 2 Route. The Phaser is a thin, black figure with all of its body parts elongated except for its torso, being crammed in alongside the much … Level 8 is the 9th level in Apeirophobia. The Skin Stealer patrols this dark and dreary level. This is one of the hardest levels in the game. Level 8 is quite similar to Level 3 in terms of design. The walls are grey-ish white and the floor is a brown carpet. The ceiling is made of tiles, each perfectly the same, with the same marble appearance as the walls. The darkness, in conjunction with ... Welcome to the unofficial Roblox Apeirophobia Wiki. This wiki is sourced on the Roblox game "Apeirophobia" that was created by the studio "Polaroid Studios" and was officially released on April 30, 2022. The game is based on the popular myth, "The Backrooms". Apeirophobia Wiki. in: Miscellaneous. Entity List. Chapter 1: Entities. Phantom Smiler Level 0 Level 1 Level 10. Lost Soul Level 0 Level 16. Howler Level 0. Cameraman Level 0. Starfish Level 1. …

Level 1 (the second level) is a sort of maze, but with water in some random spots. You spawn inside a hallway with a lot of pipes on the left and right sides of you, horizontally. After walking out of that oddly long corridor, you can actually start making progress in this level. The start of this Level is a long tunnel, in this tunnel you may find …Bete Noire. Caught in a landslide, No escape from reality. You can earn this title by obtaining the Got You! badge. Obtainable. Breakthrough. You went too fast! You can earn this title by holding the world record for beating Apeirophobia for …

Titan smiler is the first entity to have a chase theme in apeirophobia, being added in update 3.9. If you go backward and get killed by the Titan Smiler in Level 6|w:c:apeirophobia:Level 6|Level 6 before he starts moving, you will get a louder, different jumpscare. The PLS DONATE x Apeirophobia collaboration based the booth skin in PLS Donate ...The Starfish is the entity which resides in Level 1, and is a relatively sluggish entity. Although, it has incredibly adapted to its surroundings. The Starfish is shaped like a star, and is decently chunky. It has sharp edges on the five points sticking out, it also has toruses on three out of the five points. One of the points has a singular torus, while the …Stuck inside endless rooms, being watched from every corner. Brace yourself for puzzles to solve, and entities to hide from. escape from reality; *Join our community server for updates & sneak-peaks!* > Credits The game was inspired by K. Pixels on YouTube, some contents are from The Backrooms Wiki.Access the computer in the main area and decipher its code*. Input the code based on your findings. Take the new code that the computer gives you and use it to open the Staff Only door. Solve the maze and reach the vent. Climb through the vent until you reach the next room. Look for and open the book in this room.Jan 5, 2024 · Level 20 (Neighborhood) is the fourth level in Chapter 2 and the 21st level in Apeirophobia. It takes place in a suburban neighborhood with a dark atmosphere. Level 20 takes the appearance of a big neighborhood with multiple houses, lamp posts, and grassy areas. The town is covered in a very dark sky, thus making the level devoid of light. At the start of the level, you can see a car accident ... For some people, the idea of eternal life can cause serious side effects. These side effects may include panic attacks, loss of control of emotions, or shaking. Some people with apeirophobia may become obsessed with the idea of infinity or eternal life. Others may try everything they can to avoid thinking about it altogether. Earned this badge by locating the lost soul. Locate and touch the lost soul's body in Level 0 . Find and touch Ben's chair in Level 0. Get killed by your own clone. Get killed by the Skin Walker, then get killed by it again when it still has your skin. Meet one of the developers/contributors in your game.Feb 24, 2024 · The Memory Worm is an entity which slithers around the train tracks of Level 24, waiting for any unsuspecting victims to enter its domain. The Memory Worm is a massive, crimson-like slimy creature, with a distinctive part of its body looking like one of a Partygoer’s. Human-like eyes are spread across the upper torso while a minimal amount of tiny teeth can be seen. We are unsure of what and ...

Jan 2, 2024 · Not to be confused with the Apeirophobia Wiki. Apeirophobia is a Roblox horror experience based on the popular myth and urban legend known as "The Backrooms", the game is currently being developed by Polaroid Studios, formerly used to be Monochrome Studios. The plot of the game is centered around the exploration and documentation of the Backrooms, stuck inside endless rooms, being watched from ...

Welcome to the unofficial Roblox Apeirophobia Wiki. This wiki is sourced on the Roblox game "Apeirophobia" that was created by the studio "Polaroid Studios" and was officially released on April 30, 2022. The game is based on the popular myth, "The Backrooms".

Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;Obtain this badge by defusing the bomb in Level 18 located on the C district side of the map. Play Chapter 2! Obtain this badge by playing Chapter 2. Obtain this badge by clicking the color switches on Level 23 in the Ending 1 Route. Obtain this badge, by choosing the right path in Level 23 and completing the level.Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;More Apeirophobia Wiki. 1Level 7. 2Level List. 3Level 21. Keys are able to found in Level 3, 10, 11 and 21 and able to be carved in Level 17. They can be found via Cabinets in the level, you will only need 3 and then once you found them all you can go to the gate with the 3 Locks and unlock them. Once unlocked the gate will open with a …Level 2 (the third level) starts in a small room with multiple other rooms attached to it, changing in color depending on the room you decide to enter. There is an upstairs, which is a long hallway which leads you to the end of the level. In Level 2, where you spawn has the same dreaded wallpaper on the walls as Level 0. To the left you will …The Memory Worm is an entity which slithers around the train tracks of Level 24, waiting for any unsuspecting victims to enter its domain. The Memory Worm is a massive, crimson-like slimy creature, with a distinctive part of its body looking like one of a Partygoer’s. Human-like eyes are spread across the upper torso while a minimal amount …Nov 15, 2023 · Defuse the bomb The Atomic Expert badge is earned by defusing the bomb on Level 18 located on the C district side of the map (bottom floor). You have a 0.83%, or a (1/120) chance of defusing the bomb, or else it will explode, killing you instead of giving you the badge, requiring many attempts to try and get the badge. There aren't any effects at the moment, as it will only grant you the badge ... Advertisement A driver, known to an auto insurance company as a policyholder, makes a monthly payment, or premium, to the company. If a driver gets into an accident that requires e...

Level 1 is the second level in the game, and also the first one to be a Poolrooms map. It is the first map to not have a cutscene upon entering. Level 1 starts out in a corridor filled with various pipes known as Pipe Dreams, based on level 2 from the backrooms wiki dot. Players will spawn on the south end at the corridor, otherwise designated as the dead …0:00 / 18:20. Apeirophobia - Level 1 to 5 (Full Walkthrough) - Roblox. sceerlike. 91.5K subscribers. Join. Subscribed. 565. 39K views 1 year ago …Feb 10, 2024 · Level 18 (Mall) is the second level in Chapter 2 (Escape From Reality) and the 19th level in Apeirophobia. It takes the appearance of a gigantic mall with two floors, 3 simon says puzzles on the upper floor and only 2 on the lower floor, it has various department stores on both floors and also... A killer whale named Wikie learned to say "one, two, three" and "Amy"—her trainer's name. Her vocabulary only includes a handful of words, but with them, an orca at a French marine...Instagram:https://instagram. mlb highlights last nightsmits funeral home in dyer indianataylor swift cardigan redsmall round light blue pill Welcome to the Apeirophobia Wiki! Please read the Wiki Rules and take a look at the Wiki Templates before contributing to get a better understanding of what content is allowed on our wiki and how to display it properly. READ MORE. Apeirophobia Wiki. Explore. Main Page; Discuss; All Pages; Community; Interactive Maps; Recent Blog Posts;Valves are a really important mechanic as you are required to turn them all to unlock the exit, shown in Level 1. Clicking the Valves or tapping on them will tween your camera to the front of the valve and from there you can control what way you want to turn the valve in (it doesn't matter), after turning the valve, a loud sound will come from the … tj football score tonight livenational park service uniform catalog 2022 The Clam is a passive entity which resides in Level 16, drawing/erasing what looks to be arrows in the secluded room it hides in. The Clam is a white creature with a hand covering the head of the said creature. The hand is equally as white as the Clam, and has an eye drawn on the dorsal side of the hand. The Clam has stubby legs and their …The Research Book is a book you can find exclusively in the second part of Level 7 on one of the many shelves. It is vital to your escape from Level 7, containing a bit of very valuable information. The Research Book gives you a large list of numbers on the second page. These numbers are a code to unlock the door which halts your … evermore deluxe Unlike the original Duller from the Backrooms Wiki, which is grey and slightly slender, this duller is entirely black. It's possible that this duller might have the ability to phase through walls or floors like its original counterpart. Despite the fact that the level it will reside on going to be on is unknown, its likely going to be in ... Level 0 is the first level in the game. After a cutscene from Kane Pixels' video recreated in the game finishes, the Player wakes up in this level, having noclipped. It was also the very first level to be made. Level 0 takes on the appearance of the photos from every backrooms post imaginable. The entire place is composed of a repeating yellow, moist carpet floor, and a mono-yellow wallpaper ... Level 1 is the second level in the game, and also the first one to be a Poolrooms map. It is the first map to not have a cutscene upon entering. Level 1 starts out in a corridor filled with various pipes known as Pipe Dreams, based on level 2 from the backrooms wiki dot. Players will spawn on the south end at the corridor, otherwise designated as the dead …